This is a technical demo for face substitution technique. The application works in real time and it’s developed using the opensource framework for creative coding openFrameworks: openFrameworks.cc
Most of the “magic” happens thanks to Jason Saragih’s c++ library for face tracking web.mac.com/jsaragih/FaceTracker/FaceTracker.html. The face tracking library returns a mesh that matches the contour of the eyes, nose, mouth and other facial features.
Framed photographs were loosely attached to a wall, encouraging fans to take the work, and VW Canada have been asking the photo-thieves to take a shot of the work in situ and share it on the VW Facebook page. It highlights the esteem consumers have for photographs, to the extent of stealing them. Literally a case of ‘stealing beauty’.
it’s the nice thing to do
“A private school principal once told me that in the history of literature, the greatest translation of all time was the English translation of Waiting for Godot, because Samuel Beckett had personally translated it from French, in which he’d originally written it, into English, his mother tongue. Well, Steve Purcell just might be the Samuel Beckett of comic book video games. His participation in the project ensured that the game’s artwork and humor were both remarkably true to the sociopathic glee of the original comics, as well as to the relentless absurdism of Monkey Island, making fun of everything including the very format of the game. When you try to pick up a person, Sam refuses, saying, “I don’t indiscriminately use people…except Max.” When you repeatedly click with your cursor to try to pick up something that can’t be picked up, Sam explains that he can’t, getting more and more angry until he breaks down crying, at which point Max says, “Now you’ve done it. You’ve broken Sam’s spirit by trying to pick up that dumb object. In fact, if I didn’t find his pathetic sobbing so amusing, I’d come out and rip your limbs off.”“
—From an article on Huffington Post declaring that Steve Purcell’s Sam & Max Hit the Road is among the greatest comic book games ever (hard to deny). Nothing revealing in the article, I just enjoy that one of my all-time favorite cartoonists is becoming well-known enough now after 20+ years to start making appearances on sites like HuffPo.
Early Aikido pioneers Taking uke for O-Sensei
Imagine our surprise when we discovered this rare footage of Shioda Gozo and Tohei Koichi taking uke for Morihei Ueshiba. The footage was filmed at the Aikikai Hombu in Shinjuku in 1952, only two years after the ban on martial arts was lifted.
At the time, the Aikikai was yet to organise themselves and Shioda & Tohei were the most prominent promulgators of the Art in Japan.
Shioda has been highlighted in the footage with Tohei appearing to his left in most shots. We hope you enjoy it!